How it works Taste Score For devs & players FAQ Submit your game
Playtest · Review · Repeat

Find out how your game actually tastes.

playTasted is where developers send builds to real playtesters and get back honest, structured reviews — before launch day decides for them.

Free during beta · No card required
JK MR AL TS
Joined by 1,400+ devs & playtesters on the waitlist
Build approved for testing
YOUR
COVER
Neon Drifters
v0.4 build · roguelike racer
8.6
/ 10 taste
verdict Moreish 🔥
tight controls great game feel tutorial too long menus confusing
MR Reviewed by 24 playtesters
playTasted ✦
+18 new reports today
honest feedbackreal playtesterspre-launch confidence structured reportsthe taste scoreindie friendly honest feedbackreal playtesterspre-launch confidence structured reportsthe taste scoreindie friendly
How it works

From build to verdict in three bites.

No more guessing whether your game lands. Drop a build, get matched with the right testers, read the receipts.

01

Upload your build

Drag in a Windows, Mac, web or mobile build. Set what you want feedback on — onboarding, difficulty, that boss fight you're unsure about.

02

Get matched with testers

We match you with playtesters who actually play your genre. They record sessions, flag friction, and answer your questions.

03

Read your Taste Report

Get a structured report with a Taste Score, flavor tags, timestamped clips and quotes you can act on the same day.

The Taste Score

Reviews, but make them useful.

Stars tell you nothing. The Taste Score breaks a game down into the things players actually feel — then rolls them into one honest number from 0 to 10.

◍

Flavor notes, not vibes

Every score comes with tags like "tight controls" or "tutorial too long" — sortable, searchable, fixable.

▤

Weighted by what matters to you

Care more about game feel than story? Tune the weights and the score reflects your priorities.

↻

Track it across builds

Watch your Taste Score climb (or dip) version over version, so you know if that last patch actually helped.

live taste score
8.6 Moreish
Game feel9.0
Onboarding7.5
Replayability9.2
Polish8.6
Drag a slider — taste is subjective, the math isn't.
Two sides, one platform

Built for the people who make games — and the people who can't stop playing them.

Ship with confidence, not crossed fingers.

Stop launching into silence. Get real reactions while you can still change things.

  • ✓ Recruit playtesters by genre, platform and experience level
  • ✓ Watch session recordings with timestamped friction flags
  • ✓ Ask custom questions and get answers in your dashboard
  • ✓ Export a shareable Taste Report for your team or publisher
Submit your game →
Testing queue — Neon Drifters
v0.4 · 24 of 30 sessions complete
80%
MR
Maya R.
Roguelike main · 38 min
report in
JK
Jonas K.
Racing fan · 22 min
playing
AL
Ada L.
New to genre · queued
waiting

Play it first. Have a real say.

Get early access to unreleased games and shape them with feedback that developers actually read.

  • ✓ Play upcoming indie games before anyone else
  • ✓ Leave structured reviews that score your taste reputation
  • ✓ Earn rewards, keys and credits for quality feedback
  • ✓ Build a public profile of games you helped shape
Become a playtester →
Hollow Tide
cozy deep-sea explorer · v0.9
9.1

"The fishing loop is genuinely meditative. Got lost for two hours and didn't notice. The map UI needs work though — I kept opening the wrong menu."

relaxinggorgeous artmenu friction
Your taste profile
Top 4% reviewer · 132 games shaped
★ 4.8
cozy simsroguelikesmetroidvanianarrative
0on the waitlist
0reports rated useful
0avg. first feedback
0genres covered
Questions

Tasteful answers.

Anything playable — prototypes, vertical slices, betas, full builds. PC, Mac, web and mobile are all supported. If a human can play it, a playtester can taste it.

Real players who opt in by genre and experience level, plus a vetted pool of pro testers for studios that need them. You choose the mix when you set up a test.

Testers rate distinct dimensions — game feel, onboarding, polish and more — which roll into a single 0–10 score. You can re-weight the dimensions to match what matters for your game.

playTasted is free for developers during the beta — no card required. Players always play and review for free, and earn rewards for quality feedback.

Yes. Builds are shared only with the testers you approve, under NDA when you need it, and are never publicly listed without your say-so.

Get early access

Give your game a taste test.

Join the waitlist and be first in when playTasted opens. Free for developers throughout the beta.

We'll only email you when it's your turn.